Difference between revisions of "Victory conditions"
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|Union | |Union | ||
+ | |The total number of players on the Mafia/Camorra Faction must account for '''more''' than 50% of '''all''' players currently alive. | ||
| | | | ||
− | |||
|} | |} | ||
− | == | + | |
− | + | == Monsters Victory Condition == | |
− | + | ||
− | * | + | {|class="wikitable" |
− | * | + | !Condition for Monster Victory: |
− | + | |Every player currently alive is a Monster. | |
+ | |} | ||
+ | |||
+ | == Innocents Victory Condition == | ||
+ | |||
+ | {|class="wikitable" | ||
+ | !Condition for Innocent Victory: | ||
+ | |All of the following roles are dead: [[Mafioso]], [[Camorrista]], [[Vampire]], and [[Werewolf]]. | ||
+ | |} | ||
+ | |||
+ | == Supporter Roles == | ||
+ | During the check for the Classic Victory Mode or an Innocents victory, all supporter roles will be considered as '''Innocents''', regardless of whichever faction they are aligned with. | ||
+ | The list of current supporter roles are as follow: | ||
+ | * [[Lawyer]] | ||
+ | * [[Necromancer]] | ||
+ | * [[Prostitute]] | ||
+ | * [[Terrorist]] | ||
+ | * [[Village Idiot]] | ||
+ | |||
+ | Therefore, there are only three ways in which a supporter role allied with Mafia or Camorra can win in the event their [[Mafioso|Mafiosi]]/[[Camorrista]] are dead: | ||
+ | *A [[Mafioso]] or [[Camorrista]] that is on the supporter role's aligned faction is revived into the game. | ||
+ | *All Innocents are killed resulting in a Monster vs Supporter Role(s) showdown. | ||
+ | *The Supporter Role(s) is converted into a Monster. | ||
+ | |||
+ | As well as the above, the [[Lawyer]] and [[Village Idiot]] have additional ways in which they can win: | ||
+ | |||
+ | === Village Idiot === | ||
+ | When a [[Priest]] uses the '''!exorcize ''NICKNAME''''' command on a [[Village Idiot]], the evil is driven out of the Village Idiot and they are turned into an '''Innocents'''-aligned [[Citizen]]. The former Village Idiot will become Mute as a result of the shock, however. | ||
+ | |||
+ | === Lawyer === | ||
+ | The [[Lawyer]] is currently the only Rogue role meaning that by default, it will lose. For a Lawyer to win, it must successfully defend a non-Monster player from being executed with the '''!defend ''NICKNAME''''' command. Each time a player is defended, their faction is jotted down in the Lawyer's casebook. The Lawyer will win with the faction it has defended the most. |
Revision as of 12:02, 20 February 2010
Contents
Conditions Overview
There are certain conditions that must be met in order for each faction to attain a victory. The game checks if these conditions are met when the following happens:
Checked when: |
---|
A player dies. |
Immediately after the Night Round. |
The victory conditions themselves are checked in the following order:
# | Faction |
---|---|
1 | Mafia |
2 | Camorra |
3 | Monsters |
4 | Innocents |
Once a victory condition is met for any faction, the game will immediately end and said faction will be declared the winner.
Mafia/Camorra Victory Modes
The victory conditions for Mafia and Camorra factions are exactly the same, but the conditions themselves depend on the Victory Mode set for the game mode (see !rules MODE)
Victory Mode | Condition for Victory | Notes |
---|---|---|
Annihilation | Everyone except the Mafioso/Camorrista role must die. |
|
Classic | The number of players that are of the Mafioso or Camorrista role must account for more than 50% of all players currently alive. |
|
Standard | The number of players with the Mafioso or Camorrista role must be equal to or greater than the number of players that are not of their faction. |
|
Union | The total number of players on the Mafia/Camorra Faction must account for more than 50% of all players currently alive. |
Monsters Victory Condition
Condition for Monster Victory: | Every player currently alive is a Monster. |
---|
Innocents Victory Condition
Condition for Innocent Victory: | All of the following roles are dead: Mafioso, Camorrista, Vampire, and Werewolf. |
---|
Supporter Roles
During the check for the Classic Victory Mode or an Innocents victory, all supporter roles will be considered as Innocents, regardless of whichever faction they are aligned with. The list of current supporter roles are as follow:
Therefore, there are only three ways in which a supporter role allied with Mafia or Camorra can win in the event their Mafiosi/Camorrista are dead:
- A Mafioso or Camorrista that is on the supporter role's aligned faction is revived into the game.
- All Innocents are killed resulting in a Monster vs Supporter Role(s) showdown.
- The Supporter Role(s) is converted into a Monster.
As well as the above, the Lawyer and Village Idiot have additional ways in which they can win:
Village Idiot
When a Priest uses the !exorcize NICKNAME command on a Village Idiot, the evil is driven out of the Village Idiot and they are turned into an Innocents-aligned Citizen. The former Village Idiot will become Mute as a result of the shock, however.
Lawyer
The Lawyer is currently the only Rogue role meaning that by default, it will lose. For a Lawyer to win, it must successfully defend a non-Monster player from being executed with the !defend NICKNAME command. Each time a player is defended, their faction is jotted down in the Lawyer's casebook. The Lawyer will win with the faction it has defended the most.