Rock-Paper-Scissors

From Mafia

In addition to the standard Mafia games, it is also possible to play games of Rock Paper Scissors between 2-4 players. Just as how it is normally played in its traditional form, players each choose either Rock, Paper or Scissors, with the result being that Rock defeats Scissors, Scissors defeats Paper and Paper defeats Rock. For more information on the traditional game, click here.

Gameplay

In order to participate in a game of rock, paper, scissors you must have a registered nickname and some Mafia Points. Please check here for information on how to register an account. RPS games do not count toward your win loss ratio.

Players may now gamble their Mafia Points in the RPS mini game. During the initial round all players have the option to Raise, Call or Fold. There is a 1 point forced bet. If the stakes become to high for you, simple fold (let the timer expire on your turn) to be removed from the game. Taxes will be collected from the pool of Mafia Points.

The participants are given a balanced amount of each of three basic weapons: rocks, papers and pairs of scissors. The game then consists in a succession of rounds, during each of which all the players can select a weapon to be used against each of the other players. Using a weapon spends it, and when the player runs out of weapons of a given type, he can't use that type anymore.

When the timer runs out, players will engage in battle using their selected weapons. For example, if there are three players, there can be up to 3 battles per round (Player A vs Player B, Player B vs Player C and Player A vs Player C).

In each individual battle, the traditional rules of rock-paper-scissors apply, that is, rock will defeat scissors, scissors will defeat paper and paper will defeat rock. All three weapons defeat inaction (if the second player did not select a weapon to use against the first).

After all the battles, the round is scored in this manner:

  • The player with the most victories in that round will earn 2 victory points.
  • If two or more players are tied for the highest amount of victories, each of them earns 1 victory point.
  • The remaining players were knocked out and earn no victory points.
  • If all players tie in the amount of victories, a random player will step on a Land Mine and be knocked out. The other players will earn 1 victory point.

The game ends after one or more players have reached the required amount of victory points (usually 5 or more).

Weapon combos

It is possible to combine (and spend) two basic weapons of any of the three types to create a stronger weapon. Such weapons have to be used in the current round, and will either defeat more basic weapons, or allow the user to steal a basic weapon being used by the opponent. For more information, read about Rock-Paper-Scissors Weapons and Combinations.

Buying extra weapons

Registered users can buy (while no game is running) extra rocks, papers and scissors using points earned by winning games of Mafia and Rock-paper-scissors. They can do this with the !buy command. Each of the weapons may have a different price.

The player can then use !stock to check how many of each weapon he has stored in his account. These weapons can be added to a game by using (during the said game) !add followed by rock, paper or scissors. Once a weapon has been added to a game, it can't be recovered and must be used in that game.

Commands

  • !status - Displays the Round number as well as the number of weapons and Victory Points the player has.
  • !stock - Displays the number of weapons the player has in their permanent stock.
  • !buy ROCK|PAPER|SCISSORS - Used to buy weapons when no game is being played.
    • !buy - Displays the weapons for sale, their prices and the amount of RPS points the player has.
    • !buy ROCK - Adds a Rock to the player's permanent stock.
    • !buy PAPER - Adds a sheet of Paper to the player's permanent stock.
    • !buy SCISSORS - Adds a pair of Scissors to the player's permanent stock.
    • !buy LANDMINE - Adds a landmine to the player's permanent stock.

In-Game only commands

  • !add ROCK|PAPER|SCISSORS - Used to transfer weapons from the player's permanent stock to the temporary stock assigned at the start of an RPS game.
    • !add ROCK - Transfers a Rock from the player's permanent stock to the temporary stock.
    • !add PAPER - Transfers a sheet of Paper from the player's permanent stock to the temporary stock.
    • !add SCISSORS - Transfers a pair of Scissors from the player's permanent stock to the temporary stock.


  • !combine r|p|s r|p|s - Will combine two basic weapons. The created weapon will disappear at the end of the Round if not used.
    • !combine r r - Combines two Rocks to create a Boulder.
    • !combine p p - Combines two sheet of Paper to create a Wall.
    • !combine s s - Combines two pairs of Scissors to create a pair of Twin Scissors.
    • !combine r p - Combines a Rock and a sheet of Paper to create a Sling.
    • !combine r s - Combines a Rock and a pair of Scissors to create a Shuriken.
    • !combine p s - Combines a sheet of Paper and a pair of Scissors to create a Mask.


  • !atk r|p|s PLAYERNAME - Attacks a player with the specified weapon.
    • !atk r PLAYERNAME - Attacks a player with a Rock.
    • !atk p PLAYERNAME - Attacks a player with a sheet of Paper.
    • !atk s PLAYERNAME - Attacks a player with a pair of Scissors.
    • !mine NICKNAME - Plants a landmine on a player.
    • !atk reset - Resets all attacks made on opposing players

Gambling Commands

  • !raise - Used to raise the bet of Mafia Points.
  • !call - Used to call the current bet.

User-friendly command aliases

  • !rock PLAYERNAME
  • !scissors PLAYERNAME
  • !paper PLAYERNAME
  • !boulder PLAYERNAME
  • !wall PLAYERNAME
  • !blades PLAYERNAME
  • !sling PLAYERNAME
  • !mask PLAYERNAME
  • !shuriken PLAYERNAME


See List of Commands