Terrorist
Nothing brings more chaos to a town already in panic than a fanatic, psychopathic Terrorist. Inspired by a ventriloquism puppet show he once watched and a really, really strange childhood, the balance of the Terrorist's mind slowly tipped towards insanity as he fell prey to his own obsession with dynamite. All he wants out of life is to plant as many bombs as he can before he explodes everything in a flash of fire and death. Because he lacks the sanity to plan on his own, the Terrorist works as a pawn for the organized crime and is unable to win by himself.
Contents
Attributes
Attribute | Trigger
Condition |
Description |
---|---|---|
Alignment selection
!align mafia or !align camorra) |
First night round | Selects a faction for the Terrorist to align with. This will become his faction until the end of the game. During the first night and if he doesn't select an alignment, he aligns with the Camorra if there are Camorristas or with the Mafia otherwise. |
Plant a bomb
(!plant NICKNAME) |
Night round, alignment defined | Plants a bomb in another player's house. There is only a small chance of this procedure failing. The player finds the bomb, but does not see the face of the Terrorist. |
Planned suicide
(!suicide) |
In the morning | The Terrorist explodes all his bombs, first the ones he planted and then the ones on himself. All the targets will die without a chance of escaping. |
Mafia channel
(m MESSAGE) |
If siding with the Mafia | The Terrorist can use this channel to talk privately to the other members of the Mafia faction, except for a Mafia-aligned Prostitute. |
Camorra channel
(r MESSAGE) |
If siding with the Camorra | The Terrorist can use this channel to talk privately to the other members of the Camorra faction, except for a Camorra-aligned Prostitute. |
Heartbeat-controlled trigger | The Terrorist dies | A device on the Terrorist's body attempts to send a signal to all the bombs he currently has planted. Each of them has a chance of exploding, killing the target it was planted on. |
Redemption | The Terrorist dies | The Terrorist becomes a (dead) Village Idiot. He retains his faction alignment. |
The Terrorist is arrested | The Terrorist suicides before he is released. He'll never talk! | |
Flexible alignment | When siding with the Mafia, the last Mafioso is killed but there is a Camorra | The Terrorist sides with the Camorra. |
Flexible alignment | When siding with the Camorra, the last Camorrista is killed but there is a Mafia | The Terrorist sides with the Mafia. |
Related aspects
Other useful commands
Command | Effect |
---|---|
!defuse NICKNAME | Anyone can use this command to try to defuse a bomb that was planted at a player's house. Trying to defuse a bomb by yourself is very likely to cause the bomb to explode, killing you. Trying to defuse a bomb at a friend's house is more likely to succeed, but if you fail and the bomb explodes, both you and your friend will die. |
Professional bomb removal
Police detectives can defuse bombs with a high chance of success during the night.
Strategies
None yet.